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struct NormalStruct { uint a; uint b; uint c; }
struct MiniMe { uint32 a; uint32 b; uint c; }
NormalStruct
# [https://github.com/spiyer99/CryptoZombies/blob/master/contracts/zombie\_helper.sol#L36](https://github.com/spiyer99/CryptoZombies/blob/master/contracts/zombie_helper.sol#L36) function getZombiesByOwner(address _owner) external view returns(uint[] memory) { uint[] memory result = new uint[](ownerZombieCount[_owner]); uint counter = 0; for (uint i = 0; i < zombies.length; i++) { if (zombieToOwner[i] == _owner) { result[counter] = i; counter++; } } return result; }
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